Polze's Character

Matt's going to play, too! We made him a dude, a druid dude.

Info:

Name: Aled
Race: Aasimar (Good Planetouched)
Class: Druid (10) / Aasimar (1)
Alignment: Neutral Good.
Religion: Ehlonna (NG nature deity)
Age: 37

Numbers:

Stats:

Abilities Base Racial Total Mod
Str 10 0 10 +0
Dex 14 0 14 +2
Con 14 0 14 +2
Int 14 0 14 +2
Wis 19 2 21 +5
Cha 14 2 16 +3

Derived:

BAB:+7 / +2
FRT: +9
REF: +5
WILL: +12
HP: 68
AC: 19 | (Armor +8 dex +1)

Racial Bonuses

+2 WIS, +2 CHA
Darkvision, 30ft
+2 Spot / Listen
Special Attack: Daylight 1/Day
Resistance 5: Acid, Cold, Electricity
Automatic Languages: Common, Celestial

Skills

Skillpoints: 78 (12 unspent)

Concentration 10 (+2, CON)
Diplomacy 6 (+3, CHA)
Handle Animals 6 (+3, CHA)
Heal 6 (+5, WIS)
Knowledge Nature 8 (+5, WIS, +2 CLASS)
Listen 6 (+5 WIS, +2 RACE)
Spellcraft 6 (+2 INT)
Spot 6 (+5 WIS, +2 RACE)
Survival 8 (+5, WIS, +2 CLASS)
Swim 4

Feats

From Class:

Animal Companion (See below)
Nature Sense (+2 to Knowledge (nature) and Survival)
Wild Empathy (Can use Handle Animal to change the disposition of an animal)
Woodland Stride (Can move at full speed through nonmagical natural terrain)
Trackless Step (Can not be tracked through wilderness terrain)
Resist Nature's Lure (+4 vs Fey magic)
Wildshape (4/day, any Small, Medium, or Large animal up to 10 hd)
Venom Immunity (Immunity to all poison)

Feats from Level:
-Heavy Armor Use
-Reach Spell (Touch attacks can be used as ray attacks, but have to roll to hit.)
-Natural Bond (+3 to Druid Level when determining Animal Companion stats)
-Natural Spell (Can cast spells while in wildshape)

Animal Companion

Name: Jethro
Race: St. Bernarnd Dog
Level: 12 (Go team Natural Bond Feat!)
Alignment: Stupid Dog
Religion: Dog

Racial Bonus:
Medium Size, 40' movement, Low-Light vision, Scent

STR:19
DEX:19
CON:15
INT:2
WIS:12
CHA:6

INIT: +4
BAB: +13 / +8 (May multiattack at a -5)
FRT: +9
REF: +11
WIL: +4 (+4 vs enchantment)

HP: 61
AC: 26
(Animal Growth - HP: 85, AC 25, dmg: 1d8+3+8, DMG reduction -10/magic, additional +4 to saving throws. BAB" 16/11)

Damage: 1d6 + 3 (+4, STR)

Skills:

Jump: 10
Listen: 7
Spot: 7
Swim: 5
Survival: 4

Feats:

Awareness
Track
Bonus: Improved Initiative
Bonus: Power Attack

Gear:

Dragonhide Armor.

Backstory:

Apparently, he is on a boat with a dog.

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